![]() At least you can limit it to people who shoot you first. Even Postal 2, which frames the Dude's adventure as an otherwise harmless week of daily chores (If you consider ♥♥♥♥♥♥♥ on your dad's grave to be harmless), is difficult to get through without killing quite a number of people. Hatred in particular, I hear, was made as a statement against art games and political correctness. Except that the first Postal, like its spiritual successor, Hatred, really IS a mass murder simulator. It was made to mock, among many other things, Joe Lieberman's anti-violent videogame crusade in the 90s against games like Doom and the first Postal. Postal 2 is the game that loud-mouthed moral guardians complained about. Being hated is a common affliction, after all. It's disgusting, tasteless, and so South Park in it's morality that I'm sure are people out there who genuinely respect the Postal Dude and admire his sociopathic tendancies, wether they make him violent or not. There's shock value, and then there's Postal. The last time I played Postal 2 some years ago I was a much angrier person, and it resonated with me much more strongly. If only some "Triple-A" releases could say the same. It has benefited from continuous updates for over a decade, and now a new expansion. It's genuinely cathartic to play, has a great variety of weapons and areas to explore to find them, and ever-amusing dialogue from radio personality Rick Hunter as the Postal Dude, some of which I've repeated so often that it has become an identifying marker to my friends. It's genuinely cathartic to play, has a great variety of weapons and areas to explore to Let me get this out of the way.
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