Sometimes they are singular, sometimes clumped up. Sometimes, pixels appear that are much brighter than the surrounding pixels. What can be done against fireflies/hotpixels? ![]() Texturing of rotation and scale is not yet possible. You can achieve a similar effect with the dot product node, but it will work only for one viewpoint:Ī checker texture (left) is distorted by a clouds texture (right). Of course, all materials in LuxCore are physically based and have realistic fresnel effects built-in. No, in LuxCore there is no direct equivalent to this node, because it would not work with the many algorithms in LuxCore that trace rays from lights (instead of from the camera), like the bidirectional engine, light tracing mode, or the PhotonGI cache. Is there something like Cycles' Layer Weight/Fresnel/Facing node in LuxCore? See the installation page for information on how to install, update and remove the BlendLuxCore addon. On Linux, start Blender from a terminal and try to enable the addon, then copy the error message from the terminal). If it was not reported yet, open a new issue and copy the error message from the Blender console (on Windows, click Window -> Toggle System Console in Blender's menu. If this does not solve the problem, browse the installation issues in the bug tracker to check if your error message was already reported.
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