More Information Internet Security Policyīy using this site, you are agreeing to security monitoring and auditing. For more information, contact more information, please see the SEC’s Web Site Privacy and Security Policy. You can also sign up for email updates on the SEC open data program, including best practices that make it more efficient to download data, and SEC.gov enhancements that may impact scripted downloading processes. Please declare your traffic by updating your user agent to include company specific information.įor best practices on efficiently downloading information from SEC.gov, including the latest EDGAR filings, visit sec.gov/developer. Your request has been identified as part of a network of automated tools outside of the acceptable policy and will be managed until action is taken to declare your traffic. To allow for equitable access to all users, SEC reserves the right to limit requests originating from undeclared automated tools. You can really only take one "carry class" (in this case a class that cannot move itself or self-buff mp) per run unless you want to bring multiple Pandas or a Panda/Sacrier combo.Your Request Originates from an Undeclared Automated Tool If the Eni goes last and doesn't have great damage the classes before the Eni can also hit the barrel if it has more hp than the Eni can deal damage. If you choose to bring extra people, then just make sure you have someone who can get to the top/side of the blop that the Panda sends down, that way the Eni can run to the bottom position. Then the next turn the Panda continues to move people down to the Eni. Then pick up the blop and put it on the square below you, the barrel will then pull it down next to it.Īfter that, Eni just kills the barrel and ends next to the blop (note the Eni also needs 6 mp). Then you summon a barrel and throw it down 5 squares (or 6 if you have the class belt on). Well, with a 6 mp base and assuming 4 mp Pandiniuras since you aren't 190, the Panda runs up to the one on the 6 tile. This should not be the case.īut thank you for adding a way that I may attempt this achievement. I'm not saying someone of this level should be able to do the achievement with ease but the current map apparently only allows for a few select classes to even attempt the achievement. The level required for this achievement is level 120. I'm not talking about soloing this boss, I'm asking for a combinations of classes that will enable me to do the impertinence achievement with my eni. With the monsters placed like you shot, you both need 6MP, Sacrier runs ahead pulls you in, Flying Sword to Blop 6, Transposition with Sword, and you are in 6MP range of Blop 5. If you have a tiny bit of luck for monster to be placed at either of farthest spots, the Sacrier runs ahead and pulls both you and monster close. With high-ini Sacrier who would move first there are two ways: You wouldn't complain you cannot SO Duo at L140 regardless of the starting map. 150 is the level the challenge will be accepted once you do it, not a guarantee you actually can. Some achievements are indeed harder then other up to the point that not each and every team (and even less solo) could actually do it. An enu wouldn't be able to start on the map behind the panda shown in this photo, release, accelerate and still be able to end next to an enemy. Your starting positions don't change at all and the enemies just move around on the blue spaces shown in my image. As long as the eni isn't alive to ruin the challenge you only need one character to beat the mobs (although this can be very difficult given the challenge and the close quarters attacks and resistances.) Unfortunately the starting positions don't change every time you start a fight now and only change once you've defeated the dungeon. Of course another option is to enter the fight with low HP on your eni, have the enu kill your eni, and then solo the mobs. I think if you have enu + eni you can do it. I also left the dungeon and came back multiple times until I got a map configuration where there were monsters that were close enough to run to. Then cra also used dispersing arrow on herself and ran the rest of the way to the enemy. Basically I used release level 6 on enu to push my cra closer, and then acceleration on the enu to run up to a monster.
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